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2 cards from this section. Quick, good the night before a test.
Define learning in your own words.
Think about what happens when you learn something.
Give an example of a situation that could lead to learning.
Consider past experiences where you've learned from mistakes.
What defines learning?
Think about how you've changed after various experiences.
True or False: Fatigue can cause learning.
Consider how you feel when you're tired.
Analyze a personal experience where you underwent a significant learning process. Describe the experience and the changes that resulted.
Consider both successes and mistakes in your learning journey.
Hypothesize how different learning environments (e.g., home, classroom, online) might affect learning outcomes.
Think of environments you find most conducive to learning.
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