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3 cards from this section. Quick, good the night before a test.
What is an object in OOP?
Think about how classes and objects relate.
Can you name an attribute of a car object?
Think of what describes a car.
What is an object?
Remember the relationship between classes and objects.
True or False: Each object created from a class can have its own attributes.
Consider how objects are defined.
Create a class named 'Student' with attributes name and age. Instantiate an object named student1 with name 'Alice' and age 16. List the actions you can perform with this object.
Focus on how you can utilize the attributes you assigned.
Consider a class 'Rectangle' with attributes width and height. Write a method that calculates the area of the rectangle. Instantiate a rectangle object, set its dimensions, and calculate its area.
Remember how to use methods within your class to perform calculations.
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