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4 cards from this section. Quick, good the night before a test.
What is an object in OOP?
Remember, it represents a real-world entity.
Define class in OOP.
Think of it as a template.
What is the main purpose of OOP?
Think about the primary philosophy behind OOP.
True or False: An object can exist without its class.
Remember the definition of an object.
Design a class structure for a library system that uses all OOP concepts: create classes for Book, Member, and Librarian, implement encapsulation, inheritance, and polymorphism.
Consider the relationships between the classes and their attributes.
Write a program that demonstrates polymorphism with shapes: create a base class Shape and derived classes Circle and Square, then implement a method to calculate the area.
Think about the functionality that Circle and Square share.
4 more questions in this section. Enroll free to practise them all.
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