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2 cards from this section. Quick, good the night before a test.
What is the purpose of the Scanner class in Java?
Think about user interactions in a program.
How do you create a Scanner object?
Remember the syntax for creating objects.
What is the correct way to create a Scanner object?
Think about how we specify sources in Java.
Is it necessary to close a Scanner after using it?
Think about resource management.
Create a Java program that uses a Scanner to ask the user for their favorite color and then prints a message with the input. Ensure to handle exceptions if the input is not as expected.
Make sure to use a try-catch to handle potential input errors.
Modify the previous program to ask for a number after the color and print both values. How would you handle input if they input a non-numeric value for the number?
Think about input validation and exception handling.
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