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3 cards from this section. Quick, good the night before a test.
What is an object in programming?
Think of real-world items that have attributes and actions.
Define data abstraction in your own words.
Consider how we use programs without needing to know their internal workings.
What is an object in programming?
Remember how objects represent real-world items.
True or False: Data abstraction shows all internal details to the user.
Think about software interfaces that do not show behind-the-scenes processes.
Design a class called 'Library' that abstracts details of multiple books and provides methods for adding, displaying, and searching for books. Include how you would implement data abstraction in this design.
Think about what aspects of the class would need to be hidden from the user.
Create a scenario in which you would utilize data abstraction to enhance security in an application. Describe the elements you would abstract.
Consider what sensitive information users need to interact with versus what should remain internal.
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