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2 cards from this section. Quick, good the night before a test.
What is user testing?
Think about the users' experiences.
Name one usability issue found in the paper prototype testing.
Consider what elements were confusing.
What percentage of participants found the search icon unclear?
Think about the total number of users tested.
True or False: Participants found the highlight tool responsive.
Recall the average time taken.
Imagine you are designing a new feature based on user feedback where highlighting a text takes too long. Outline an iterative plan that includes user involvement at each step.
Consider methods that involve users in redesigning the process.
You receive feedback that the navigation icons are not intuitive. Create a strategy to address this in your prototype.
Think about how visual cues can directly influence navigation.
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