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3 cards from this section. Quick, good the night before a test.
What is feedback in the context of prototyping?
Think about what others say about something you've created.
Why is it important to observe non-verbal cues during testing?
Consider how people may react without saying anything.
What is the primary purpose of gathering feedback during testing?
Consider why we seek opinions from others.
True or False: Non-verbal cues are not important during feedback sessions.
Think about how people might react without speaking.
Develop a comprehensive survey that includes both open-ended questions and scaled responses to assess a new app prototype's usability.
Consider the balance of qualitative and quantitative information that will aid in making improvements.
After collecting feedback, how would you summarize your findings to present to your class? Detail what key points must be included.
Think about how to convey the essence of user feedback effectively.
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