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2 cards from this section. Quick, good the night before a test.
Define traceability in the context of design.
Think about how we justify our design choices.
What is reflective practice?
It’s about looking back on what you did.
What is the purpose of a traceability matrix?
Think about how we justify our design choices.
True or False: Reflection is only necessary after the project is complete.
Consider when you can learn the most.
Develop a complete traceability matrix for a digital product, ensuring every feature is justified with research evidence. Identify at least two potential trade-offs you may have encountered while making design choices.
Think about how different user needs can sometimes conflict in design.
Write a reflective essay analyzing a past design project experience, focusing on three main challenges and how they informed your future design practices.
Consider what you would do differently if starting the project again.
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