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2 cards from this section. Quick, good the night before a test.
What does the Program Counter (PC) do?
Think about the role of the PC in terms of instruction execution.
Define what a stack is.
Visualize how plates are stacked in a cafeteria.
What does the stack pointer do?
Consider how a pointer usually directs to something.
True or False? An unconditional jump will always depend on the state of flags.
Think about the nature of unconditional actions.
Describe a scenario where a conditional jump may fail and what implications it may have on a program's execution.
Think of what conditions must be true for a jump to succeed.
Illustrate a stack scenario with three function calls and returns; what does the stack look like after each operation?
Visualize stack entries like a stack of plates where the latest call sits on top waiting to be returned.
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