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3 cards from this section. Quick, good the night before a test.
Define control transfer instructions.
Think about what these instructions do in terms of program flow.
What does the program counter (PC) do?
Consider how a computer knows what instruction comes next.
What is the primary purpose of control transfer instructions?
Consider what happens when a program needs to decide between multiple execution paths.
A conditional jump checks for specific conditions before executing. True or False?
Think about when a jump might not happen.
Consider a program with a sequence of jump instructions. Write down the sequence of operations that occur when the PC executes a jump instruction.
Draw a flowchart to visualize each step involved in the instruction execution.
Discuss how improper use of jump instructions can lead to software bugs. Provide an example scenario.
Reflect on your own programming experiences with control flow.
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