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2 cards from this section. Quick, good the night before a test.
What is a data transfer instruction?
Think about how values are copied in programming.
Provide an example of an arithmetic instruction.
It's performing a mathematical operation on two registers.
What does a two-address instruction typically consist of?
Consider how many addresses are involved.
True or False: Control instructions do not influence the flow of execution.
Think about what happens when conditions change.
Design a small program using at least three different types of instructions (data transfer, arithmetic, and control). Describe how each instruction plays a role.
Think about how you would structure a problem-solving task using instructions.
Explain the trade-offs between using two-address and three-address instruction formats.
Consider the implications of clarity versus efficiency in real-world programming.
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