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4 cards from this section. Quick, good the night before a test.
What is a data transfer instruction?
Think about how variables are assigned values in a program.
Provide an example of an arithmetic instruction.
Remember basic mathematical operations like addition.
What type of instruction moves data from one register to another?
Think about the operations that change where values are stored.
Is 'JUMP ON ZERO' an example of a control instruction?
Consider what happens when conditions are checked in code.
Write a series of instructions to add values from two different memory addresses and store the result in a register before performing a subtraction operation. Include conditional jumps based on the result.
Remember the sequence of loading, adding, and checking conditions.
Compare the efficiencies of three address versus two address instructions in a simple addition problem. Analyze how it can impact execution time in an assembly program.
Think about how many times data must be fetched from memory.
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