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3 cards from this section. Quick, good the night before a test.
Define a wireframe.
Think about what visual aspects are emphasized in design.
What is the purpose of using mockups?
Consider feedback and design communication.
What best describes a wireframe?
Think about fidelity in design.
True or False: Mockups are used only in the final design stage.
Consider where feedback is most critical.
Create a mockup of a user profile page after drafting a wireframe. Discuss your design choices.
Consider user interaction and visual hierarchy.
Analyze a poorly designed mockup and propose wireframe adjustments to address usability issues.
Think about the user's journey through the interface.
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