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3 cards from this section. Quick, good the night before a test.
What does Q-Learning help agents learn?
Think about rewards and actions.
Name one real-world application of Q-Learning.
Consider competitive environments.
What does the Q in Q-Learning stand for?
Think about what aspect of the actions is being evaluated.
True or False: Q-Learning is a policy-based algorithm.
Recall the difference between value and policy-based methods.
You have an environment with three states and two possible actions at each state. Create a Q-table demonstrating how to update values after receiving certain rewards for actions taken.
Use the formula Q(s, a) = Q(s, a) + α[R + γ max_a Q(s', a) − Q(s, a)].
Discuss the implications of using Q-Learning in a real-time environment with continuous actions, such as self-driving cars. What challenges might arise?
Consider how continuous actions may complicate the learning process for agents.
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