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2 cards from this section. Quick, good the night before a test.
Define what an MDP is.
Think about what happens when outcomes are unpredictable.
What does 'S' represent in MDPs?
Consider all the possible situations the agent could find itself in.
What does MDP stand for?
Look for the full form of the acronym.
True or False: The discount factor (γ) can be greater than 1.
Remember what the range for γ is.
Design an MDP for a board game scenario where players can win or lose points based on landing on different squares. Identify states, actions, rewards, and transition probabilities.
Draw the board to visualize states and actions clearly.
Evaluate the impact of increasing the discount factor on an agent's decision-making process in an MDP. How does this change the optimal policy?
Consider how more weight on future rewards influences agent behavior.
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